Sunday, 22 March 2015

Assertion development 1.0

I started making a shooter in Gamesalad 10 weeks ago with a group as a part of a project for college, now I am going to continue to work on it in my own time with a couple of those people.

I'm going to leave a change log in this blog, making it a "change blog" (lul)

I've gone through many versions of the game so far but i'll call the current version 1.0 because I haven't been keeping an official number log for game version before now.

This is the current game: http://gsrca.de/games/129059


Change LOG

Changes made:


  • Made crates take 5 hits to break.

Planed changes and features:

  • more weapons and equipment.
  • enemy's.
  • quests.
  • upgrade tree.
  • shop.
  • objectives.
  • Tutorial stage.
  • cut-scenes.
  • more levels.

BUG LOG

fixed bugs:

  • Bullets would collide with actors behind the player character and be instantly destroyed.

Known bugs:

  • Bullets have a minor unwanted penetration at long range. Cause: Gamesalads frame rate can't keep up with bullet speed. Urgency: Medium